

You have a standard melee weapon, and you can equip four magical spells at once. All of this encourages you to explore the colorful world and makes grinding feel like less of a chore.ĭodging spells, laying down traps, and hacking away at large sheep-mammoth hybrid creatures all feel great. After you gain the ability to walk across water, you can head south and fight the giant elder god Cathulhu.

There are also occasional secrets, like pirate treasure and hidden dungeons. Another has you solving the mystery of two identical cities - situated in the Twin Peaks - that seem to be under some kind of curse. One quest has you hunting monsters for meat-crazed cats. The side quests aren’t mechanically that different from one another, but they all have personality. As you traverse the grassy plains and battle adorable fantasy creatures like fire-wielding foxes and weird echidna-type animals, upbeat heroic music plays in the background. There’s a slight attempt at a serious story later down the line, but for the most part, it stays light and irreverent. From the tongue-in-cheek location names - like the Ber-mew-da Triangle - to quirky side quests, everything is delightful and fun. However, Cat Quest’s charm is in the details. After your sister is catnapped by Drakoth, you have to wander the land, level up in dungeons, and fight a few dragons before finally taking on the big boss himself to rescue her. The story is straightforward: In a world where everyone is cats, you play as a strong, silent kitty who discovers they’re a Dragonblood, a special breed of cat from an elite bloodline that helped win the Dragon Wars long ago.
